All necessary Quest Items for Tale completion will be placed on the Voyage Table after a Checkpoint is voted for. After receiving a Checkpoint, Players can leave or vote to cancel the Tall Tale and continue it from that Checkpoint at a later time by putting it up for a vote on the Voyage Table. There are also three unlockable Checkpoints in this Tall Tale that are marked in the Walkthrough below. The best time to find and look for each of these Journals is noted in the Walkthrough, but the journal contents and exact locations with images can be found in the Journals section below. The full written Walkthrough with a Gallery of each step can be found below the Hints sections.įor those that also want to complete all of the Commendations tied to the Tall Tale should also keep their eyes out for the five Mercia's Journals that need to be found and read for the Mercia's Lost Memories Commendation.
specials, movies, and video games.For those that do not want to be completely spoiled of the Tall Tale can find expandable Hints in each section that allow Players to find solutions to a specific problem only. Islands, nations, cities, and villages that are not found in the manga but only in filler arcs, T.V. Places that does not have a confirmed location due to them being shown in flashbacks or mentioned only. There is an endless but predictable current that flows underneath the Red Line and through Fish-Man Island. They also encounter the Kraken and the Flying Dutchman Pirates. As the Straw Hat Pirates submerge to the ocean floor, they encounter many fish as large as Sea monsters in the Calm Belt.